
Site Rules
Please adhere to the 10mph speed limit on entry and exit to the site!
A marshal will be on hand at arrival to direct you to the parking for the checkpoint, please refrain from parking in the designated Nant-Y-Moor parking leading to the cafe.
SAFE ZONE
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ALL Weapons must be made safe before entering the Safe Zone and MUST remain safe until you enter the game zone.
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No magazines in weapons, Chambers must always be cleared and safeties on.
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HPA tanks must be disconnected from the RIF.
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No Dry Firing in the safe zone.
EYE/FACE PROTECTION
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Eye protection must be worn at all times in the game area. Eye protection may only be removed in the safe zone.
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Under 18’s must wear a single piece full face protection must be worn at all times in the game area. Eye protection may only be removed in the safe zone.
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Do not engage players who are covering their eyes.
SITE LIMITS
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All weapons must go through our chronograph prior to being used in the game zone.
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Usually, we will chronograph on your BB’s, however, be aware that we may substitute for our own BBs if we suspect anyone of trying to ‘cheat’ the chrono process.
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We only permit the use of biodegradable BBs.
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HPA users must be able to have their regulator tournament locked.
Full auto/Pistol/Shotgun limit - 350fps (0.20g) or 1.13J
DMR/Locked Semi auto - 450fps (0.20g) or 1.88J
Bolt Action Sniper rifles - 500fps (0.20g) or 2.3J
GAME RULES
On check, each player will be issued a player number. Any rule infractions will be noted against your player number, 3 strikes and you’ll be asked to leave the site.
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Airsoft is a game of honesty, take your hits! When hit, raise your hand and shout HIT, keep your hand raised until you reach the respawn area.
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If someone isn’t taking their hits, call a marshal and where possible, inform the marshal of the player number.
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Anyone arguing will be asked to respawn, if this continues you will be asked to sit out the rest of the game.
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NO blind firing, you must have line of sight.
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Dead men don’t talk! Don’t be tempted to whisper to your team mates on the way back to spawn!
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We don’t operate a ‘bang’ rule but don’t be stupid, over shooting will not be tolerated, a shot or two is sufficient.
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On the day, rules will be briefed prior to the start of each game in the safe zone. Be sure to listen as there may be changes to boundaries and objectives.
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Three blows on a marshalls whistle signals an emergency stop to the game, all players must remove their magazines and place weapons on the ground.
PYROTECHNIC WEAPONS
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Pyrotechnic use is permitted for over 18’s only.
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Yellow smoke is for use by Marshalls and event staff only, players are asked to not use yellow smoke.
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NO homemade/DIY pyro. Anyone found to be using unapproved pyro will be ejected and banned from the site.
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Reusable pyrotechnics MUST be thrown underarm only.
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Any pyro not purchased on site must be approved by us prior to use.
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If pyro has not detonated do not retrieve it, notify a marshal immediately.
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5-meter kill radius for pyro.